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Thread: Loadings
Post: Re: Loadings
Yes I copy everything and it still gives me errors when I try to compile the Start , simple tutorial.
Code:
Journal de génération Générer démarrée : Projet : Tutor... |
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Phenixer |
Support |
3 |
4,884 |
04-25-2009, 06:17 PM |
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Thread: Loadings
Post: Loadings
I'm not able to manage where to put a Loading Screen when I load my World. How can I do this?
And when I download new versions of the Engine, all the samples are out of date and doesn't work.. |
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Phenixer |
Support |
3 |
4,884 |
04-09-2009, 04:16 AM |
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Thread: Level editor question
Post: Re: Level editor question
Game::World
In INIT section:
.init()
.new("worldpath")
.update(a position (like cam pos)) (In Main loop too)
In RENDER section:
.draw()
---
Isnt hard.
This is all where Esenthel said. |
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Phenixer |
Support |
7 |
6,933 |
03-29-2009, 03:03 PM |
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Thread: About Lights
Post: About Lights
I would firstly say Hi and Good Job for the engine.
Its the easiest to use and prettiest engine i've seen.
Its maybe more about Shadows.
I think that the shadows rendered by lights are fully "Pitch... |
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Phenixer |
Support |
1 |
3,949 |
02-25-2009, 05:40 AM |
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Thread: Subject: World editor
Post: Re: Subject: World editor
Do you project adding Primitives to the Editor? |
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Phenixer |
Support |
3 |
4,779 |
02-25-2009, 05:29 AM |
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Thread: PhysX and Destruction
Post: Re: PhysX and Destruction
PhysX have a Metal Bending thing, could be interesting |
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Phenixer |
Support |
9 |
11,937 |
02-25-2009, 05:27 AM |