Search Results
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Post |
Author |
Forum |
Replies |
Views |
Posted
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Thread: MaterialLock!
Post: RE: MaterialLock!
+1 to this feature request. |
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cmontiel |
Feature Requests |
2 |
4,798 |
01-22-2015, 11:37 AM |
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Thread: Weird textures
Post: RE: Weird textures
Fixed image.clear() did the trick.
Now i am curious why was working before the update wihout clear :p.
Thanks for support and quick answers. |
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cmontiel |
Graphics |
13 |
9,800 |
10-12-2014, 11:20 AM |
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Thread: Weird textures
Post: RE: Weird textures
I can't provide a sample project but here is what i do
Code:
File f;
ImageAtlas atlas;
f.read(pathName);
atlas.load(f);
It says that is a PVRTC4 but has "holes" and some images are clipped.
https... |
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cmontiel |
Graphics |
13 |
9,800 |
10-12-2014, 10:42 AM |
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Thread: Weird textures
Post: RE: Weird textures
Image.load(file) ok.
ImageAtlas.load(file) still fails. |
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cmontiel |
Graphics |
13 |
9,800 |
10-11-2014, 02:17 PM |
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Thread: Weird textures
Post: RE: Weird textures
Ok I found where. Image.load(file) and ImageAtlas.load(file) are not working properly on Mac. Tested with last source code, "file" is a EE::File (not Str).
Looks like save(file) and copyTry methods h... |
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cmontiel |
Graphics |
13 |
9,800 |
10-11-2014, 12:52 AM |
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Thread: Weird textures
Post: RE: Weird textures
The .gfx is well formed, the issue is only on MAC displaying it.
Could you try to draw it on Mac? It will take me a day or 2, to merge all again. |
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cmontiel |
Graphics |
13 |
9,800 |
10-10-2014, 11:25 AM |
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Thread: Weird textures
Post: RE: Weird textures
Sent you a pm with source image. You can see the problem comparing with the link above.
I will make a full merge with latest code, maybe i did something wrong. |
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cmontiel |
Graphics |
13 |
9,800 |
10-10-2014, 11:00 AM |
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Thread: Weird textures
Post: Weird textures
I am getting weird pvrtc4 textures on Mac only. Those same textures are well displayed on ios.
Not sure if it's my fault by the last merge. I didn't test today's update.
https://dl.dropboxuserconten... |
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cmontiel |
Graphics |
13 |
9,800 |
10-10-2014, 10:36 AM |
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Thread: ImageAtlas correct usage
Post: RE: ImageAtlas correct usage
Well, since he was trying to load images by relative paths makes sense say that he can load Images by a path+name.extension (which works nice in both versions) and not by File ID. Maybe this is not th... |
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cmontiel |
Gui |
19 |
17,418 |
07-09-2014, 07:12 AM |
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Thread: ImageAtlas correct usage
Post: RE: ImageAtlas correct usage
(07-08-2014 10:39 PM)Esenthel Wrote: (07-08-2014 02:26 PM)cmontiel Wrote: ? I tried to reply but looks like my answer was modified.
Most of your replies didn't apply to this situation :)... |
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cmontiel |
Gui |
19 |
17,418 |
07-09-2014, 12:34 AM |
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Thread: ImageAtlas correct usage
Post: RE: ImageAtlas correct usage
? I tried to reply but looks like my answer was modified. |
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cmontiel |
Gui |
19 |
17,418 |
07-08-2014, 02:26 PM |
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Thread: ImageAtlas correct usage
Post: RE: ImageAtlas correct usage
Atlas is not for what you want to do. |
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cmontiel |
Gui |
19 |
17,418 |
07-08-2014, 12:12 AM |
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Thread: ImageAtlas correct usage
Post: RE: ImageAtlas correct usage
No, maybe you have 1 or 2 images in the atlas. All those images(elements) you see are combined in to a few images. |
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cmontiel |
Gui |
19 |
17,418 |
07-02-2014, 04:04 PM |
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Thread: PVRTC4 and MipMaps
Post: RE: PVRTC4 and MipMaps
On Mac, conversion works with any mipmaps number.
PD: New PVRTC4 library that you introduced in EE2.0 is awsome, it has much more quality, In my game for ios I can use pvrtc4 for most of textures red... |
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cmontiel |
Graphics |
10 |
10,225 |
06-29-2014, 12:48 AM |
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Thread: PVRTC4 and MipMaps
Post: RE: PVRTC4 and MipMaps
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cmontiel |
Graphics |
10 |
10,225 |
06-26-2014, 12:42 PM |
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Thread: PVRTC4 and MipMaps
Post: RE: PVRTC4 and MipMaps
Any .png or .jpg. I've tested with 6 images with same result, can't import if mip maps is not 1. This one for example. |
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cmontiel |
Graphics |
10 |
10,225 |
06-26-2014, 07:01 AM |
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Thread: PVRTC4 and MipMaps
Post: RE: PVRTC4 and MipMaps
Returns false with 0 too. |
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cmontiel |
Graphics |
10 |
10,225 |
06-26-2014, 02:42 AM |
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Thread: PVRTC4 and MipMaps
Post: PVRTC4 and MipMaps
How to import a .png and create a pvrtc4 with 5 mipmaps for example? I am using this code:
img.ImportTry(path,IMAGE_PVRTC4,IMAGE_2D,5);
but returns false. If I change 5 => 1 , it works but with o... |
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cmontiel |
Graphics |
10 |
10,225 |
06-25-2014, 07:14 PM |
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Thread: Web JS compiles but won't run
Post: RE: Web JS compiles but won't run
clientConnectToServer doesn't work in web? |
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cmontiel |
Platforms (Windows, Mac, Linux, Android, iOS) |
34 |
32,099 |
06-19-2014, 09:40 PM |
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Thread: Web JS compiles but won't run
Post: RE: Web JS compiles but won't run
Thx, its working now.
Edit: My VS defaults target extesion = .exe and creates .exe and .html files but not .js.
If I change target extension = .js then I get .js file only.
target extension = .html... |
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cmontiel |
Platforms (Windows, Mac, Linux, Android, iOS) |
34 |
32,099 |
06-18-2014, 02:22 AM |