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Thread: networking model using peer to peer NOT SO FAR
Post: RE: networking model using peer to peer NOT SO FAR
RESOLVED :lol:
I just implemented UPnP and now clients can see the server on other players machine, by opening ports on the servers machine using the UPnP protocol.
:) |
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psycode |
Network |
4 |
7,357 |
06-18-2014, 02:02 PM |
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Thread: networking model using peer to peer NOT SO FAR
Post: RE: networking model using peer to peer NOT SO FAR
Thats a problem. So does the engine not support NAT punch through anymore?
I am making a game similar to Payday 2 networking model, 3 people play and one hosts. I do not wish to use server client m... |
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psycode |
Network |
4 |
7,357 |
06-18-2014, 07:43 AM |
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Thread: networking model using peer to peer NOT SO FAR
Post: networking model using peer to peer NOT SO FAR
Hey,
Has anyone actually got peer to peer direct connections working?
I have looked at the Esenthel MMO Source and all data goes through server, not direct to clients as it is supposed to for:
Char... |
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psycode |
Network |
4 |
7,357 |
06-17-2014, 10:32 AM |
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Thread: Esenthel MMO Contradiction conditional
Post: Esenthel MMO Contradiction conditional
Code:
Hey,
Something is confusing me in the code:
if(f.size())REP(neighbors())
{
Net::Neighbor &neighbor=T.neighbor(i);
... |
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psycode |
Esenthel Store Sources |
1 |
3,556 |
06-13-2014, 08:20 PM |
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Thread: [Video] Improper culling of large models
Post: RE: [Video] Improper culling of large models
I have the same problem, not got round to attempting to fix it. I think it is something to do with area size in inesis, if you move from one area boundary to another the model will no longer be corre... |
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psycode |
Graphics |
5 |
5,751 |
11-30-2012, 11:17 AM |
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Thread: [RESOLVED]Inesis custom OBJ_xxxx no actor, when created, unless I reconnect to server
Post: RE: Inesis custom OBJ_xxxx no actor, when created,...
Ok I realise what is going on now, I am creating the actor on the client.
Then 20ms later the server says that there is no object / actor at that position in this area, so it clears the object and it... |
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psycode |
Esenthel Store Sources |
1 |
3,755 |
11-12-2012, 08:52 PM |
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Thread: [RESOLVED]Inesis custom OBJ_xxxx no actor, when created, unless I reconnect to server
Post: [RESOLVED]Inesis custom OBJ_xxxx no actor, when cr...
Hi,
I am making a custom object similar to doors/trees etc.
I have copied the code & files for obj/Door, it is the Obj/Door/wooden/0.obj
Created my own OBJ_AUTO_DOOR type and added to all the pl... |
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psycode |
Esenthel Store Sources |
1 |
3,755 |
11-12-2012, 03:29 PM |