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Thread: Server programming language
Post: RE: Server programming language
Sooo RakNet provides a custom protocoll that is (hopefully) a bit more efficient than TCP. Well "Lag compensation" sounds interesting but as there are not really technical details what it exactly does... |
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Icewind |
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21,108 |
10-18-2011, 10:27 AM |
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Thread: Server programming language
Post: RE: Server programming language
Yeah those numbers would be highly appreciated! |
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Icewind |
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21,108 |
10-17-2011, 12:43 PM |
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Thread: Server programming language
Post: RE: Server programming language
But EE doesn't provide a robust, fault tolerant, highly scalable server, right? Or am I missing something?
So I would have to write it myself anyway, or base it on some existing server (like RedDwarf... |
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Icewind |
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21,108 |
10-17-2011, 09:42 AM |
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Thread: Server programming language
Post: RE: Server programming language
So the EE would keep track of the object created and destroyed in the world?
So in addition to that I would have to write some methods to load the gameworld, i.e all the Game::Areas? |
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Icewind |
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21,108 |
10-16-2011, 09:23 PM |
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Thread: Server programming language
Post: RE: Server programming language
That would have been the second part of my question. What the drawback would be to not use the EE for the server.
As for C#, i guess that would be a possibility too. Getting to know C# when one alrea... |
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Icewind |
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21,108 |
10-16-2011, 08:43 PM |
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Thread: Server programming language
Post: RE: Server programming language
Well i have about 10 years of coding experience (9 of whom are with Java). So I feel pretty confident about writing things from scratch.
Well I thought so too that the server doesn't have to be in C+... |
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Icewind |
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21,108 |
10-16-2011, 07:54 PM |
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Thread: Server programming language
Post: RE: Server programming language
Well that would suck... But why exactly? The server doesn't really have any information that would be hard tied to Esenthel? |
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Icewind |
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21,108 |
10-15-2011, 05:43 PM |
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Thread: Server programming language
Post: RE: Server programming language
I'm currently looking into different possibilities.
I would use Java as I have a lot of experience with it, possibly using the RedDwarf server as this would remove a lot of work.
On the other hand E... |
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Icewind |
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21,108 |
10-15-2011, 03:15 PM |
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Thread: Server programming language
Post: RE: Server programming language
I think you misunderstood. The client will be in C++ (with the Esenthel engine). But for the server I would prefer a different language than C++.
But anyway thanks for your reply :) |
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Icewind |
Network |
25 |
21,108 |
10-15-2011, 02:03 PM |
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Thread: Server programming language
Post: Server programming language
Hi, just wanted to ask if it is possible (well i suppose it is) to write the server for a Esenthel based multiplayer game in a different language than C++.
And what would be the drawback to not use C... |
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Icewind |
Network |
25 |
21,108 |
10-15-2011, 10:46 AM |