Corrado
Member
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Explosion
Hello,
about the ExplosionFx class :
can u add :
1) Function to set the explosion duration (or explosion speed)
2) Funciont to set palette/blend
(So i can use this class for the smoke also).
Many Tks,
Corrado
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05-17-2009 05:55 PM |
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Esenthel
Administrator
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Re: Explosion
Hi,
2) You can set that manually after creating the explosion (change the 'blend' member)
1) For this you should create your own classess and manually set the parameters.
This shouldnt be that hard because the Explosion class consists only of 2 Particles objects, each with their own parameters and textures.
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05-19-2009 12:29 PM |
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Corrado
Member
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Re: Explosion
Im very sorry ...
I had not seen the line : "Particles main,single;" in the struct ExplosionFx !!
Tks,
Corrado
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05-19-2009 08:11 PM |
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