RE: Creating Indoor Scene in World Editor
Aligning isn't that hard, if you are using the mouse, just zoom in alot, which makes the movement scale/speed alot lower, which allows for better placement. However, you will be required to navigate with the camera efficently to get it placed perfectly, I also only use prebuilt room meshes, eg floor wall and roof already built, either it being tiled part of a room, eg Corner with corner walls,roof,floor, and center section floor and roof, and mid sections, floor,roof,single wall and rotate 90 degree accordingly, hallways got one wall mesh/part on each side,
or a whole room itself isn't very different, but each wall roof and floor mesh being seperate objects can be kinda tricky to deal with, require alot of hand placement(tiresome).
Something I have noticed though, if you have rotated the object by hand, eg lets say 83.8, if you then copy it by having it selected and using insert, the object that is inserted get rotated a bit more than the previous one for each time.
(This post was last modified: 06-09-2011 02:13 AM by Zervox.)
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