Qbound
Member
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ConfigLoad(); and Save with own parameters?
Hi all,
is it possible to save own parameters with ConfigLoad and ConfigSave?
Small example is the LastUser logged into the game.
If not then i have my own config class but i dont want to use two config managers.
cu
Oliver
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07-28-2010 08:54 PM |
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Esenthel
Administrator
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RE: ConfigLoad(); and Save with own parameters?
builtin functions save only basic options, for more options please use custom functions
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07-28-2010 09:17 PM |
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Qbound
Member
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RE: ConfigLoad(); and Save with own parameters?
ok i will do so.
and thanks for your fast reply.
cu
Oliver
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07-28-2010 09:39 PM |
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Harry
Member
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RE: ConfigLoad(); and Save with own parameters?
Is it possible to overwrite config.txt with my own values? Or I should create additional .txt file?
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08-19-2010 01:19 PM |
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Zervox
Member
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RE: ConfigLoad(); and Save with own parameters?
dont use the built in save load config class, create your own from scratch which allows you to store whatever you want in one file. : )
(This post was last modified: 08-19-2010 01:29 PM by Zervox.)
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08-19-2010 01:29 PM |
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Barthap
Member
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RE: ConfigLoad(); and Save with own parameters?
Try to use FileText class. There is tutorial Advanced/1 - Graphics, Gui.../Misc/Files/FileText.cpp
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08-19-2010 06:57 PM |
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Harry
Member
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RE: ConfigLoad(); and Save with own parameters?
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08-19-2010 07:08 PM |
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Masterxilo
Member
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RE: ConfigLoad(); and Save with own parameters?
Why not make the builtin config class extendable?
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08-19-2010 09:41 PM |
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Qbound
Member
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RE: ConfigLoad(); and Save with own parameters?
That would be the best way.
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08-22-2010 09:37 AM |
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