TBJokers
Member
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Editor problem, Importing new model.
Man, it's always that semicolon...
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01-10-2012 04:49 PM |
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Seba
Member
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RE: Editor problem, Importing new model.
Try ctr+H, and turn off cull in your material.
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01-10-2012 06:20 PM |
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TBJokers
Member
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RE: Editor problem, Importing new model.
It's not supposed to look like that. It gets stretched and such... And it's not like either in the ME or the Animation editor.
Man, it's always that semicolon...
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01-10-2012 07:15 PM |
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Seba
Member
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RE: Editor problem, Importing new model.
I can't see anything on that video from world editor.
Did you try changing animation in code?
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01-10-2012 07:54 PM |
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TBJokers
Member
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RE: Editor problem, Importing new model.
Look far away, It's a stretched character, It's there. But you may not notice it..
Man, it's always that semicolon...
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01-10-2012 10:36 PM |
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Seba
Member
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RE: Editor problem, Importing new model.
Ok, but what i can see i will say that when character run it looks good, but you dont overwrite stand and other animation.
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01-10-2012 10:53 PM |
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