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May 2020
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Esenthel Offline
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Post: #1
May 2020
Updated Esenthel Source:
-added option to scale bone position keys in animation editor
-animation reload has the option to delete keys at the end
-replaced animation editor root "2 keys" option with "smooth rot/pos"
-improved precision of animation editor root "set movement" when used together with "set rotation"
-improved precision of animation reduction keyframes optimization
-changed 'Starts,Contains,ContainsAny,ContainsAll' to always return true if test string is null or has no words

Name Changes:
TURQ -> AZURE
05-12-2020 10:03 AM
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Esenthel Offline
Administrator

Post: #2
RE: May 2020
Updated Esenthel Source:
-reduced "Engine.pak" size for Android if "embed 2D only" option is selected
-improved light importance calculation for 'D.maxLights' to take into account light intensity
-tweaked default environment map to take into account clouds

Fixes:
-minor fixes for world editor object movement and deletion
05-31-2020 10:16 AM
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