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D.grassShadow(false) does not work
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tipforeveryone Offline
Bronze Supporter

Post: #1
D.grassShadow(false) does not work
Grasses in my game seem to have grassShadow = true as default

Even using D.grassShadow(false) cant disable shadow on grass material with "Grass 3D" render technique

   

   

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And Grass 3D + Ambient Occlussion is ugly

   
(This post was last modified: 08-19-2021 12:15 PM by tipforeveryone.)
08-19-2021 12:11 PM
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tipforeveryone Offline
Bronze Supporter

Post: #2
RE: D.grassShadow(false) does not work
Ah found it, I must assign Grass Object Class to the model, but AO problem still persist
08-19-2021 03:33 PM
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Esenthel Offline
Administrator

Post: #3
RE: D.grassShadow(false) does not work
For flat billboard like grass, please use "Grass" technique in material, and set vertex normals to point up (mesh editor\operations\align normals up) - this must be called several times)
08-20-2021 06:12 AM
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tipforeveryone Offline
Bronze Supporter

Post: #4
RE: D.grassShadow(false) does not work
Thank you! Grass technique + Vertex normal up solve problem completely! now my glass look perfect!
08-20-2021 09:57 AM
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