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Physics colliders not rendered in editor
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Zervox Offline
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Post: #1
Physics colliders not rendered in editor
object editor, under Physics when creating collider shapes etc is not rendered anymore it seems.
11-19-2021 07:56 PM
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Esenthel Offline
Administrator

Post: #2
RE: Physics colliders not rendered in editor
It works for me, so can you please attach a sample esenthel project with the object, and I will test it.
11-24-2021 04:51 AM
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Zervox Offline
Member

Post: #3
RE: Physics colliders not rendered in editor
It is just the normal tutorial project, any object I am trying to create a physics collider for, the collider gets created and I can get it to render in all of the different tutorials, but not in the physics collider editor.


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11-24-2021 08:18 AM
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Esenthel Offline
Administrator

Post: #4
RE: Physics colliders not rendered in editor
works fine for me - Can you attach screen from
Video Options
and
Video Options \ Advanced?
11-24-2021 03:02 PM
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Zervox Offline
Member

Post: #5
RE: Physics colliders not rendered in editor
I've tried toggling multiple things around restarting the editor for every change done.
this is with the settings.txt deleted and recreated by the engine.

I really don't use this editor tab, as I mostly do everything by code, but was helping another user, and they were the one who asked why they couldn't see it, so it isn't just me, that said I do not know what GPU and driver version they were using.

I've tried the 4 latest drivers from AMD(I was on the latest and have tried reverting 3 major versions back), and my GPU is AMD 6800XT, not having used the physics tab since atleast a few years back now I can't say when it broke, but seeing as RNDA2(6xxx) and RNDA1(5xxx) is pretty similar, if it is a driver related issue I would imagine all of these cards and drivers to possibly be affected.


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(This post was last modified: 11-25-2021 12:08 AM by Zervox.)
11-24-2021 11:54 PM
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RedcrowProd Online
Bronze Supporter

Post: #6
RE: Physics colliders not rendered in editor
i have a radeon RX570 and it works fine for me
11-25-2021 02:18 PM
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Zervox Offline
Member

Post: #7
RE: Physics colliders not rendered in editor
Not entirely sure what is going on, bones and ragdoll does not render in the object editor either it seems, nor does boundbox and display identity matrixes. wireframe does work though.

in the world editor however or compiling the tutorials all these functionalities works. :S

Seems the other user is also using RX 6800XT, now I doubt it is only this card, but most likely an issue across atleast RDNA2 series of cards. the RX5xx series is GCN , which is pretty much the same architecture for a long time in regards to AMD, RX5xxx is RDNA and RX6xxx is RDNA2 underwent some bigger changes.

https://github.com/PMunkes/RayTracingInV...cf99ce9241

happened across this, not sure how relevant it might be for DirectX though.

as I mentioned in another thread not long ago, it is typically not Esenthel which specifically causes issues but drivers and GPUs themselves. pfft
(This post was last modified: 11-25-2021 07:58 PM by Zervox.)
11-25-2021 07:28 PM
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Esenthel Offline
Administrator

Post: #8
RE: Physics colliders not rendered in editor
yeah that's most likely some bug in recent AMD gpu drivers smile
11-26-2021 02:38 PM
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Zervox Offline
Member

Post: #9
RE: Physics colliders not rendered in editor
(11-26-2021 02:38 PM)Esenthel Wrote:  yeah that's most likely some bug in recent AMD gpu drivers smile

Well, I've sent a bug report with the AMD bug reporting tool after I made sure and check with my other systems.

2x RX 6800XT issue(another EE user who asked why he couldn't see it is also confirmed)
Made a friend of mine test with his 6700XT, issue
RX 5700XT unable to test, seems as this card has died while in storage.
RX 470 no issue(used both an old driver version and the latest, both works just fine)
GTX 2070 Super, no issue
GTX 1070, no issue
GTX 970 no issue

because of the RX 470s result of both the latest version and and old version working properly, it is a driver issue more specifically tied to atleast the 6xxx series of cards. and in my case I've now tested every single driver versions that is compatible with the 6800XT card..whew..
(This post was last modified: 11-27-2021 01:54 AM by Zervox.)
11-27-2021 01:53 AM
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Esenthel Offline
Administrator

Post: #10
RE: Physics colliders not rendered in editor
Thanks for making the bug report! Hope AMD can investigate.
11-27-2021 02:48 AM
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