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The Terrain tool freezes the entire engine on Linux
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Zeus Offline
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Post: #1
The Terrain tool freezes the entire engine on Linux
Hi, During and/or shortly after adding terrain to a world, the engine permanently freezes and has to be forced closed, losing all progress made.

I am using version 75 of Titan Engine on the KDE Neon operating system (based on Ubuntu LTS). I have tried both NVIDIA drivers 550 and 570, in X11 as well as Wayland.
02-19-2025 08:19 AM
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popori Offline
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Post: #2
RE: The Terrain tool freezes the entire engine on Linux
yeah i have same issues ,
i did in two distributions ( ubuntu and opensuse ) i got same issues
06-04-2025 03:42 PM
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Esenthel Offline
Administrator

Post: #3
RE: The Terrain tool freezes the entire engine on Linux
I didn't have such problems.
I guess you could try build it in debug mode, and debug.
06-04-2025 03:52 PM
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popori Offline
Member

Post: #4
RE: The Terrain tool freezes the entire engine on Linux
i will test it with another pc and i will tell you

now i have problem when i build any project it's say f private member

like this

Code:
error: 'f' is a private member of 'EE::SPak'
you can check the output file


Attached File(s)
.txt  Output.txt (Size: 6.93 KB / Downloads: 5)
(This post was last modified: 06-04-2025 08:38 PM by popori.)
06-04-2025 08:37 PM
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Esenthel Offline
Administrator

Post: #5
RE: The Terrain tool freezes the entire engine on Linux
That is already fixed on GitHub source edition for some time.
06-05-2025 06:55 AM
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