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World Editor 64... no change ingame
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Dynad Offline
Member

Post: #1
World Editor 64... no change ingame
Hey,

Ive been busy with the world editor, when i import a model to the world editor there is no problem. When im finished in the world editor i used the update function. But when im ingame (exe game) i dont see my imported model.

thnx,
~Dynad

There is always evil somewhere, you just have to look for it properly.
01-18-2010 09:38 PM
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Esenthel Offline
Administrator

Post: #2
RE: World Editor 64... no change ingame
maybe you haven't setup the object containers for the object type?
please check the tutorials
01-18-2010 09:39 PM
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Dynad Offline
Member

Post: #3
RE: World Editor 64... no change ingame
What do u mean exactly?

Do i have something to change in the editor or in my code?

Can u perhaps supply me a link to a tutorial how to fix this.

There is always evil somewhere, you just have to look for it properly.
01-18-2010 10:04 PM
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Esenthel Offline
Administrator

Post: #4
RE: World Editor 64... no change ingame
please check "tutorial game basics\02 - world " for example.

Game::ObjMemx<Game::Static> Statics; // container for static objects
Game::ObjMemx<Game::Item > Items; // container for item objects
Game::ObjMemx<Game::Chr > Chrs; // container for character objects

Game::World.setObjType(Statics,OBJ_STATIC) // set 'Statics' memory container for 'OBJ_STATIC' objects
.setObjItem(Items ,OBJ_ITEM ) // set 'Items' memory container for 'OBJ_ITEM' objects
.setObjType(Chrs ,OBJ_PLAYER); // set 'Chrs' ' memory container for 'OBJ_PLAYER' objects
01-18-2010 10:05 PM
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Dynad Offline
Member

Post: #5
RE: World Editor 64... no change ingame
Thnx it works perfectly now smile

There is always evil somewhere, you just have to look for it properly.
01-18-2010 10:36 PM
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