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Custom character
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Esenthel Online
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Post: #16
RE: Custom character
please make sure that you have 1 orientation keyframe set in at least one animation applied to head body bodyu neck bones (for example "stand")
auto rotating bones will work only if 1 orientation keyframe is set

if it wont help, please post what modifications you apply to the Chr::sac
and the code for your animate method
01-23-2010 04:45 PM
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b1s Offline
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Post: #17
RE: Custom character
yeah this must be it.. i will test this as soon as i get back to my computer.
at least this sounds something that could cause the behavior.
01-23-2010 06:54 PM
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b1s Offline
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Post: #18
RE: Custom character
yeah.. this did the trick. thanks once again for very good guidance.
01-24-2010 08:29 PM
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