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Problem with the converter tool
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McTomas Offline
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Post: #1
Problem with the converter tool
Hi

I don't know if I'm doing something wrong, but I can't convert any image to the DXT3 and DXT5 format. Every time I convert it to DXT5 and DXT3 format, it generates an 22bytes .gfx file that the engine can't read :S

I can only convert to A8, ARGB 8bit (A8R8G8B8) and BMP format.

I tried everything but I really don't know what I'm doing wrong :S

Best Regards

Gamester
(This post was last modified: 02-16-2010 04:26 PM by McTomas.)
02-16-2010 03:01 PM
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Esenthel Offline
Administrator

Post: #2
RE: Problem with the converter tool
try to resize it to be a power of 2 size - 1024x1024
02-16-2010 03:36 PM
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McTomas Offline
Member

Post: #3
RE: Problem with the converter tool
Thank you, it worked.
But I have an Image that I would like to make it my background. I intend to have the option for a 16:9 aspect ratio. For that case my only option is to use the A8R8G8B8 format?

EDIT: Is it possible to add the altitude( Triangle_Base ) method in the Triangle class? If not, no problem, it's just that everytime I want a Triangle altitude I've to make the inverse calculation of the area.

thank u grin
(This post was last modified: 02-16-2010 04:40 PM by McTomas.)
02-16-2010 04:31 PM
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Esenthel Offline
Administrator

Post: #4
RE: Problem with the converter tool
you can also try to resize the image so it's size is a multiplication of 4 (required for DXT formats), and disable mip maps generation.
02-16-2010 05:17 PM
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McTomas Offline
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Post: #5
RE: Problem with the converter tool
Thank u very much, works perfectly
02-16-2010 05:43 PM
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