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Holes in Physics Objects
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Driklyn Offline

Post: #1
Holes in Physics Objects
I need to be able to make holes inside of physics objects, for example, a drawer of a desk. The only way I could see this being possible is to add 5 boxes and then scale and position each one. This is working, but it takes quite a bit of time to do and the end result is not very pretty. There are two options I came up with but I'm not sure if the first one is even possible.

  1. Is it possible to make "Create from Mesh (as Convex)" not delete the other physics objects? This way I could load a mesh that has each wall of the drawer as a separate part and then generate the physics object for each part.
  2. Or, could you add the option to generate basic shapes (box, ball, capsule, tube) from a mesh part? This would work fine and save a lot of time.

Thanks ahead of time.
07-11-2010 09:52 PM
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