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Is it?
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ID0 Offline
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Post: #1
Is it?
1. Too bad that there is no opacity (blend) shader with reflection (cubemap), for glass, etc... Very, very bad! smile
2. Will be very good, if in the WE objects can be combine in some kind of groups, (like in 3dmax) for work in WE and code.
3. Also will be cool if exist a "poligon aligning", like a heigtmap aligning.

It's all can be very helpfulsmile
08-09-2010 08:28 AM
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Harry Offline
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Post: #2
RE: Is it?
I agree smile Especially this 3rd feature wink
08-09-2010 08:52 AM
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b1s Offline
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Post: #3
RE: Is it?
also to the second option i would suggest a hierarchy of some sort for the we.
On the other two i agree.
08-09-2010 09:09 AM
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Dynad Offline
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Post: #4
RE: Is it?
(08-09-2010 09:09 AM)b1s Wrote:  also to the second option i would suggest a hierarchy of some sort for the we.
On the other two i agree.

Yea i mentioned that before some threads earlier.. this would be a great add to have.

There is always evil somewhere, you just have to look for it properly.
08-09-2010 06:31 PM
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ID0 Offline
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Post: #5
RE: Is it?
silence... only wind... smile
08-13-2010 07:34 AM
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Esenthel Offline
Administrator

Post: #6
RE: Is it?
I've added 1. to the roadmap
2. it would be difficult since objects are spread around many areas, and always only some areas are loaded
3. I know, however it's not so simple, maybe in the future
08-13-2010 10:05 AM
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ID0 Offline
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Post: #7
RE: Is it?
Ok, thank's a lot!)
08-13-2010 11:45 AM
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