About Store Forum Documentation Contact
Donations:
309$/mo



Post Reply 
Box-based texture mapping
Author Message
Barthap Offline
Member

Post: #1
Box-based texture mapping
In Model Editor in Mesh mode in menu Mesh->Texture Operations->Set texture mapping isn't option to make box-based texture mapping, there are only Plane, Ball and Tube. I need this option, because I want change some texture mapping without exporting model to 3ds max and then to engine.

This isn't very important, so if it's too work or time-consuming, I will survive without it smile
01-03-2011 08:28 PM
Find all posts by this user Quote this message in a reply
Post Reply