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Source code editing
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Dwight Offline
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Post: #1
Source code editing
Dear,

As we all know, there are 2 parts in designing/creating a game:
1. Models and placing models.
2. Coding.

The first one can be done in collaboration, the second one not yet; hopefully this can change!

I have googled and searched and found some realtime editors: the one that I found that was actually real-time, doesn't seem to work (for me) with Visual Studio 2008 express: http://www.wave-vs.net/default.aspx

I think that this would be a good "extra" for teams in general to the Esenthel Engine: not only can you collaborate with the editing of the game, but also with source (hopefully) realtime.

Perhaps a plugin for Visual Studio to connect to a server a team-member has set up?

Thanks again for this lovely Engine!

SnowCloud Entertainment - We are recruiting!
http://www.sc-entertainment.com
02-13-2011 06:33 PM
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Esenthel Offline
Administrator

Post: #2
RE: Source code editing
there are available solutions for VS that can handle that, I think it's related to SVN.

in the future once I finish Code Editor I can think of adding solution that allows collaborative source editing.

http://stackoverflow.com/questions/37268...o-svn-tool
02-13-2011 06:55 PM
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Dwight Offline
Member

Post: #3
RE: Source code editing
can SVN also work realtime? Never heard that it can...

What I mean with realtime is that you actually see your partner typing.

SnowCloud Entertainment - We are recruiting!
http://www.sc-entertainment.com
02-13-2011 08:46 PM
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Dynad Offline
Member

Post: #4
RE: Source code editing
No, SVN is an central storage server where you can upload/download the latest sources of your game.

There is always evil somewhere, you just have to look for it properly.
02-13-2011 09:12 PM
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Dwight Offline
Member

Post: #5
RE: Source code editing
That is indeed what I knew of SVN. But Esenthel said that there are available solutions to this realtime editing, and it would be related to SVN.

Sweet that the Esenthel Engine will have collaborative source code editing grin

SnowCloud Entertainment - We are recruiting!
http://www.sc-entertainment.com
(This post was last modified: 02-13-2011 09:50 PM by Dwight.)
02-13-2011 09:50 PM
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Esenthel Offline
Administrator

Post: #6
RE: Source code editing
I meant SVN (not exactly realtime), you checkout, submit, merge, etc..
If I do add support for this then it will work like SVN (not real-time) as real-time is not good for programming big projects.
02-13-2011 10:14 PM
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jesuspsalas Offline
Member

Post: #7
RE: Source code editing
(02-13-2011 06:33 PM)Dwight Wrote:  I have googled and searched and found some realtime editors: the one that I found that was actually real-time, doesn't seem to work (for me) with Visual Studio 2008 express: http://www.wave-vs.net/default.aspx

Hi Dwight

Taking a look on internet you can see Third Party Extensibility Packages are not support for Vs2008 or Vs2010 express editions by Microsoft.

http://social.msdn.microsoft.com/Forums/...e7f4d884ba

And yes, you can real-time code with several people at time, SVN and wave-vs.net are two different tools SVN is a Source Control Manager while wave-vs.net is a Real Time Collaboration tool.

you will use wave-vs.net for instance to teach others or code with them, give support, help others to implement or to code review something, while SVN will 'secure' your development process and continous build keeping a copy of the main development trunk and any branch you generate.

If Eshentel is a Open Source Project there is a possibility to get free licenses for you to use wave-vs.net free of charge under our Open Source Support Program.

regards
Jesus Salas
wave-vs.net Development Team
02-14-2011 08:50 AM
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