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WIP - Space morpg
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faulty_design Offline
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Post: #1
WIP - Space morpg
I'm in the middle of downloading the directx sdk, seems the one I had was really old.

My idea is a space/planet morpg(not massive, just multi-player) game. Hopefully soon I'll be able to post some screenies for you all to look at.
07-09-2009 12:54 AM
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faulty_design Offline
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Post: #2
Re: WIP - Space morpg
Just playing with the map editor, trying to get a feel for it.
[Image: l_76215fa62b064d7f93b11fd286626285.jpg]
[Image: l_4c8e4a2537b54e3ab4113bbbca1c2843.jpg]
07-12-2009 07:47 AM
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astearon Offline
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Post: #3
Re: WIP - Space morpg
I'm watching your thread so don't get lazy pfft
I wanted to make my own space game but ill see how yours is going.
09-10-2009 05:30 PM
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faulty_design Offline
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Post: #4
RE: WIP - Space morpg
sorry it's been a while but, here's a couple more screens.

development has slowed due to having to move for work and all the junk that goes with moving...

--edit--
sorry about the size, I forgot I was running in full screen mode.


Attached File(s) Image(s)
       
(This post was last modified: 11-12-2009 02:24 PM by faulty_design.)
11-12-2009 02:22 PM
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Harry Offline
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Post: #5
RE: WIP - Space morpg
What's with player on the second screen? He looks strange smile
(This post was last modified: 11-12-2009 02:42 PM by Harry.)
11-12-2009 02:41 PM
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Esenthel Offline
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Post: #6
RE: WIP - Space morpg
(normal mapping is disabled)
11-12-2009 02:50 PM
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faulty_design Offline
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Post: #7
RE: WIP - Space morpg
(11-12-2009 02:41 PM)Harry Wrote:  What's with player on the second screen? He looks strange smile

It's the player model that comes with the engine

(11-12-2009 02:50 PM)Esenthel Wrote:  (normal mapping is disabled)

yeah, I know. I'm still playing with the settings.
11-12-2009 03:01 PM
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Harry Offline
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Post: #8
RE: WIP - Space morpg
Yes I know that it's player from engine, but he looks like drawing not rendering.
11-12-2009 04:16 PM
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iamcreasy Offline
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Post: #9
RE: WIP - Space morpg
there is also some hard edges at the top of his head.
11-18-2009 04:44 PM
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Xhizors Offline
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Post: #10
RE: WIP - Space morpg
(11-18-2009 04:44 PM)iamcreasy Wrote:  there is also some hard edges at the top of his head.

No AA.
11-19-2009 11:11 AM
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Harry Offline
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Post: #11
RE: WIP - Space morpg
I don't use AA and I've got everything ok in my app.
11-19-2009 11:57 AM
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Esenthel Offline
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Post: #12
RE: WIP - Space morpg
this is because normal mapping is disabled
11-19-2009 03:17 PM
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