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new engine version
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Solimo Offline
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Post: #1
new engine version
Hi,

Anyone hit this kind of problem after last update of engine?


Code:
1>EsenthelEngine.lib(snappy.obj) : error LNK2019: unresolved external symbol "private: static void __cdecl std::locale::facet::facet_Register(class std::locale::facet *)" (?facet_Register@facet@locale@std@@CAXPAV123@@Z) referenced in function "public: void __thiscall std::locale::facet::_Register(void)" (?_Register@facet@locale@std@@QAEXXZ)
1>EsenthelEngine.lib(snappy.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl std::_String_base::_Xran(void)" (?_Xran@_String_base@std@@SAXXZ) referenced in function "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > & __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::erase(unsignedint,unsigned int)" (?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@II​@Z)
1>EsenthelEngine.lib(snappy.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl std::_String_base::_Xlen(void)" (?_Xlen@_String_base@std@@SAXXZ) referenced in function "protected: bool __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >::_Grow(unsigned int,bool)" (?_Grow@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IAE_NI_N@Z)​
1>EsenthelEngine.lib(snappy.obj) : error LNK2019: unresolved external symbol "public: static void __cdecl std::_Locinfo::_Locinfo_ctor(class std::_Locinfo *,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?_Locinfo_ctor@_Locinfo@std@@SAXPAV12@ABV?$basic_string@DU?$char_traits@D@std@@​V?$allocator@D@2@@2@@Z) referenced in function "public: __thiscallstd::_Locinfo::_Locinfo(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (??0_Locinfo@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@​@1@@Z)

Sorry for poor format of code but linking errors are quite long. Looks like compiled libs lacks definitions of declared functions/methods.
05-04-2011 08:42 PM
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Zervox Offline
Silver Supporter

Post: #2
RE: new engine version
Visual studio 2010 related I would guess? no problem with 2008
05-04-2011 08:49 PM
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Esenthel Offline
Administrator

Post: #3
RE: new engine version
thanks, indeed the problem occurs on 2010 (2008 works fine), I'll check this
05-04-2011 08:58 PM
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Solimo Offline
Member

Post: #4
RE: new engine version
You're welcome, but when can we expect fixes?
05-04-2011 09:04 PM
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Esenthel Offline
Administrator

Post: #5
RE: new engine version
I'm checking this now, I'll try to solve this asap (within few hours)
05-04-2011 09:23 PM
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Esenthel Offline
Administrator

Post: #6
RE: new engine version
I've fixed this, I will be uploading SDK in the next few minutes, please wait
05-04-2011 10:02 PM
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Esenthel Offline
Administrator

Post: #7
RE: new engine version
fix is available through Autoupdate (7z archive is uploading and will be in 16 minutes)
05-04-2011 10:17 PM
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Semmy13 Offline
Member

Post: #8
RE: new engine version
Thanks wink
05-04-2011 10:23 PM
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Solimo Offline
Member

Post: #9
RE: new engine version
Thank you for quick resposne.
05-04-2011 10:32 PM
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Semmy13 Offline
Member

Post: #10
RE: new engine version
I wait until this morning but I can't autoupdate the engine yet. It tell me "server is unavailable or new version ...." pfft
05-05-2011 07:50 AM
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Dwight Offline
Member

Post: #11
RE: new engine version
(05-05-2011 07:50 AM)Semmy13 Wrote:  I wait until this morning but I can't autoupdate the engine yet. It tell me "server is unavailable or new version ...." pfft

You have to download the .z7 package on the website again, there is an error with the "old" autoupdater that you are using now.
After you downloaded the latest package from the main website, you can use that autoupdater, since it has been fixed.

Notice: check the release notes, it is stated there.

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05-05-2011 07:56 AM
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Semmy13 Offline
Member

Post: #12
RE: new engine version
Ok, thanks. Now it works. The next time I'll check the notes grin
05-05-2011 08:13 AM
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