About Store Forum Documentation Contact



Post Reply 
Stretching material
Author Message
Dandruff Offline
Member

Post: #1
Stretching material
I have a Mesh mland with its material set to Material mlandmtrl with its base0 texture set to Image land.

Default texture tiled
[Image: 4034baacb96844d78987336.png]

Custom texture tiled
[Image: 7c5106b842f64e2da740a60.png]

How can i stretch the material to completely cover mland? Right now it's tiled and i don't want it tiled. I tried to wing it ie: guessing the texture coordinates but i keep missing. Is there a better way to do this?
07-14-2011 01:00 AM
Find all posts by this user Quote this message in a reply
Dandruff Offline
Member

Post: #2
RE: Stretching material
help help, any ideas?
08-06-2011 12:30 AM
Find all posts by this user Quote this message in a reply
Post Reply