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milkshape importer
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ghreef Offline
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Post: #1
milkshape importer
Just a note, the importing of milkshape does not work for animations. It works for material files, meshes, skeletons, but in milkshape, animations are stored in the materials array. EE editor is bringing them in as material files, not as animations. I suggest (at least) updating the documentation that EE editor does not import milkshape animations. If I can provide any files to help extend the functionality of EE, please let me know. (persionally, I have a complete workaround, just mentioning to help the engine mature)
08-08-2011 01:56 PM
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Esenthel Offline
Administrator

Post: #2
RE: milkshape importer
as you can see http://www.esenthel.com/?id=tool/model_e...mport_ms3d
importing animations from ms3d works ok.

if you have ms3d that doesn't work, you can send it to me.

Quote:animations are stored in the materials array
I don't understand this
08-08-2011 02:48 PM
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ghreef Offline
Member

Post: #3
RE: milkshape importer
if you see the attached:

There is a section in milkshape called materials. If you have multiple animations in one ms3d file, you can store them all in this array.

EE editor doesn't parse these files correctly, and auto-assumes that they are all materials. (I'm not saying it's the best way to do things but that's how some models are)

It would be nice to have EE editor parse that out. (As I said, I have a workaround - just trying to help the engine a bit)

I will send the ms3d file to you directly.


Attached File(s)
.docx  Doc1.docx (Size: 462.6 KB / Downloads: 2)
08-08-2011 03:24 PM
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