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Model Editor - Rest/Sit on Ground
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Brad_Mclain Offline
Member

Post: #1
Model Editor - Rest/Sit on Ground
I have seen this in many modelling programs but I think it would also be useful in the model editor to have a "centre and rest on ground" option in the Mesh->Transform drop down.

What do you guys think?
09-05-2011 01:56 AM
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llynx Offline
Member

Post: #2
RE: Model Editor - Rest/Sit on Ground
Can't you just Center the mesh, turn on Box information and translate y till the min y is 0? Its 2 steps.
09-05-2011 04:35 AM
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Brad_Mclain Offline
Member

Post: #3
RE: Model Editor - Rest/Sit on Ground
How do I turn on Box Information?

Edit: Found it B button.

Thanks, fairly quick way to achieve the same thing.
(This post was last modified: 09-05-2011 04:43 AM by Brad_Mclain.)
09-05-2011 04:38 AM
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Driklyn Offline
Member

Post: #4
RE: Model Editor - Rest/Sit on Ground
This is what alignment is for. When placing an object in World Editor, set Align to "Align Y to top". Align is located right above the "Add Param" button.

To Esenthel, is Y alignment backwards? Shouldn't using "Align Y to bottom" make the bottom of the mesh align to the position?
09-05-2011 07:48 AM
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aceio76 Offline
Silver Supporter

Post: #5
RE: Model Editor - Rest/Sit on Ground
It does sound backwards, but as long as we know what it means. I've given up on such things and just learned to accept things for what it is smile

www.thinkplaystudios.com
09-18-2011 03:20 AM
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