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Bump problem
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gra Offline
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Post: #1
Bump problem
Hi

Exporting mesh from 3ds Max with OpenCOLLADA for 3ds Max Version: 1.3.1. Open this mesh in editor and add base0 and base1 (bump and specular) textures. Bump and specular worked (in editor).

Load this mesh in code (mesh->load(...)). Base0 is ok. Bump and specular not worked.
(This post was last modified: 10-25-2011 06:26 AM by gra.)
10-25-2011 06:24 AM
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alkirah Offline
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Post: #2
RE: Bump problem
did you save material and mesh after adding base0 and base1?
10-28-2011 04:55 PM
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