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[Solved] How does Game::World.objGet() pick objects?
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SamNainocard Offline
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Post: #1
[Solved] How does Game::World.objGet() pick objects?
I'm wondering about how Game::World.objGet() pick objects when putting it into Memc<Game::Obj*>

it will pick randomly, nearest to center, farthest, or lowest UID first?
(This post was last modified: 12-02-2011 07:18 AM by SamNainocard.)
11-29-2011 12:36 PM
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Esenthel Offline
Administrator

Post: #2
RE: How does Game::World.objGet() pick objects?
order is not specified (you can assume random)
12-01-2011 12:03 PM
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