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Mask in fur technique
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Harton Offline
Member

Post: #1
Mask in fur technique
Hello,

I would ask, it is possible to add texture mask to material and set fur technique?
My Graphic artists have prepared a model that has tufts of fur and we have a problem with that.
Can I use the functionality of the editor, or should I write a new shader for this model?
08-26-2012 07:56 PM
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Esenthel Offline
Administrator

Post: #2
RE: Mask in fur technique
You can adjust per-vertex fur length in the model editor through menu options.

However if you wish to completely disable fur on some places in your model, then you need to split Mesh Part triangles, into 2 MeshParts, to #1 mesh part apply normal material, to #2 mesh part apply fur based material, there is no other way.
09-01-2012 01:56 PM
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