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[Bug] Placing decals under terrain
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aceio76 Offline
Silver Supporter

Post: #1
[Bug] Placing decals under terrain
We often carve a hole (using an empty material) on the terrain so we can embed custom meshes (ie. caves, mines, etc). These custom meshes are then configured to be embedded terrain objects.

When we try to place decals within these meshes (which is under/inside the normal terrain level), we are not able to build the world file and the editor simply crashes.

We are using build 23 of the 1.0 editor.
04-19-2013 08:11 PM
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Esenthel Offline
Administrator

Post: #2
RE: [Bug] Placing decals under terrain
Hi,

Can you attach sample data folder (with meshes, decal materials, world files) all setup that I can just load it in the Editor and do building to test the issue?

Thanks
04-20-2013 12:12 PM
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