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Importing free assets
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ValkyrX Offline
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Post: #1
Importing free assets
So hi everyone, just bought esenthel and bought the mmo source. Im trying to figure my way around the editor which is hard as this is my first attempt at this. I have a question about how i import the free assets into esenthel, i have created a new character, rgged the mesh in and it shows in the editor, but there is no skin on him, so are the animations included in the mesh and how do i import a skin tecture, i can click on the 0 option and get the correct box up but looking in the fantasy assets folder i dont see any jpes files or skins.

Also how do i extend the size of the world ? its just a small mountain range atm, is ther a manual i can read on how you would do all these things ?

Thanks
05-17-2013 10:13 PM
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Ozmodian Offline
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Post: #2
RE: Importing free assets
Hi and welcome to the community!!

I can try and help you but you did't give that much info, it usually helps to provide at least screen shots:

1) Guides - There is a fair bit of information available. I have summarized a few of them here.

Wiki
http://www.esenthel.com/wiki/index.php?title=Main_Page
Since a lot of your questions are on the world editor, here is the link to the world editor section specifically. It is for 1.0 so it looks a little different, but same basic idea.
http://www.esenthel.com/wiki/index.php?t...rld_Editor

A few video tutorials:
http://www.esenthel.com/community/forumd...hp?fid=104

User Gwald put together a nice little summary
http://www.esenthel.com/community/showth...ight=gwald

2) For your question about the character, I am assuming you are saying you have a character you exported from 3DS or Blender or something and you are missing the material and maps for the character. If that is the question, then what you need to do is double click on the object to enter the Object Editor. Also, in the same file tree as the object, there should be a child of the object that is the material. If not, create a new material. Double click on that material and you should see the material editor on the right. Open the folder that has the Materials for the model and drag and drop the Diffuse, Normal, Bump, Spec, etc.. maps to the appropriate box. That should do it.

3)To extend your world, there are a few things here. In the World editor, the first thing you do is select Terrain. Next, what I like to do is change the Visible Radius a little higher. Then click the Del /Add button. Now drag and drop the materiel you want to extend the world with in the Material box next to Del / Add. Then use the LEFT mouse button to add the land. To move around, you hold down the space bar.

Hope this helps.
05-17-2013 10:39 PM
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ValkyrX Offline
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Post: #3
RE: Importing free assets
Thanks for the reply, so the assets i have got are not from blender they are the free fantasy models pack from the website, in there is a mesh file which i have managed to import but not skin, there is some files called skel some gfx files and object file ?

I will try what you said regarding the world expansion, thanks for the help just need to import the smaple models and figure howto add them to the map and im away, well kinda lol

Thanks
05-17-2013 10:43 PM
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Ozmodian Offline
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Post: #4
RE: Importing free assets
Ahh, it is super easy then, just drag the Esenthel 3D Model file.

[Image: b5h8oi.png]
05-17-2013 10:50 PM
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