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Grass cull distance options
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iOMG Offline
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Post: #1
Grass cull distance options
Hello Esenthel community.

Firstly I must say this is a fantastic engine and I am having lots of fun using it. My question is how do I go about extending the render range of the Light blend Grass Alpha Maps? At present they are culling pretty close to the player and I would like to tweak it so I can see the grass at the top of a mountain I have created (As far as performance will allow anyway).

Many thanks.
08-31-2013 12:49 PM
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Tottel Offline
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Post: #2
RE: Grass cull distance options
D.grassRange(*range in meters here*);

In your main InitPre() function. smile
(This post was last modified: 09-01-2013 12:46 AM by Tottel.)
09-01-2013 12:45 AM
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iOMG Offline
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Post: #3
RE: Grass cull distance options
Thank you very much Tottel
09-02-2013 12:23 AM
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