About Store Forum Documentation Contact



Post Reply 
Full Bright Option
Author Message
Pixel Perfect Offline
Member

Post: #1
Full Bright Option
There appears to be no Full Bright (unlit) option in the engine that I can find. Is it easy enough to add a shader to do this if I purchase the shader headers ... any one have experience adding shaders to Esenthel?
11-14-2013 11:05 PM
Find all posts by this user Quote this message in a reply
Esenthel Online
Administrator

Post: #2
RE: Full Bright Option
Hi,

You can try using blend mode for the material - "Blend" without the lighting.
Or just try using Ambient set to 1.0 in the material settings.
11-14-2013 11:27 PM
Find all posts by this user Quote this message in a reply
para Offline
Member

Post: #3
RE: Full Bright Option
I'd say that it is. I haven't used custom shaders in 2.0 yet, but I have made a few simple ones before - animated uv's, full bright, post effects.. i'm more used to OpenGL and comfortable wih GLSL so it was a bit of fiddling at first, but nothing too hard. Can help you out if you get stuck.
11-14-2013 11:33 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Pixel Perfect Offline
Member

Post: #4
RE: Full Bright Option
@aceio76
as far as I'm aware - yes

@Greg
Many thanks, blend did the trick smile

@Para
Something I've yet to get into so thanks for the offer. I got your PM the other day btw, I'll get back to you soon. Been a bit hectic recently with one thing and another.
11-15-2013 12:52 AM
Find all posts by this user Quote this message in a reply
para Offline
Member

Post: #5
RE: Full Bright Option
@aceio76
Yes, but see this post for a few more details, on the current state:
http://www.esenthel.com/community/showth...p?tid=6672

@Pixel
No worries, I'm not in a hurry and understand you're in a tight spot time wise.
11-15-2013 01:34 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply