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2D application
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AndrewBGS Offline
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Post: #1
2D application
I realise this might be a silly question, but can Esenthel make a 2D application?

(it's C, so I know it can, but I'm wondering does it have the physics and hopefully a much more efficient rendering system especially for 2D projects?)
02-09-2014 03:17 PM
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Zervox Offline
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Post: #2
RE: 2D application
look at the RTS example, it uses 2d image containers for drawing,the 2D physics you could do by faking the 2D in 3D or you could integrate a 2D physics library of your own chosing.
(This post was last modified: 02-09-2014 03:24 PM by Zervox.)
02-09-2014 03:24 PM
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AndrewBGS Offline
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Post: #3
RE: 2D application
Ok I'll have to get the RTS example and give it a look. I don't have much experience, could you detail how I would "integrate a 2D physcis library" in my project? Can it be done if I work in the Esenthel IDE?

Also, another question about that RTS; I notice the map and "objects" are 3D in theory; is the application actually 2D? I'll be looking through other posts about the RTS too.
(This post was last modified: 02-09-2014 04:48 PM by AndrewBGS.)
02-09-2014 04:27 PM
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PsychoBoy Offline
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Post: #4
RE: 2D application
02-10-2014 12:25 AM
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