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Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
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Esenthel Offline
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Post: #16
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Added glow support, and confirming that lack of bloom on Firefox is a bug in Firefox itself, for which I've filed a bug - https://bugzilla.mozilla.org/show_bug.cgi?id=981240

Tottel were you able to run it at home? The browser downloads and decompresses 2 items (js-the code, and data after the code).
You should see "decompressing" 2 times, did you had that? (also did you try clearing the browser cache?)
03-08-2014 03:59 AM
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Tottel Offline
Member

Post: #17
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
It works at home now.. It downloaded and decompressed once, I then left it open while I was taking a screenshot of the empty canvas, and then it suddenly popped up. I guess it was still loading.
03-08-2014 09:24 AM
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DoerrSt Offline
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Post: #18
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Works fine here in Chrome. IE throws a vertex shader compilation error.

Great to see the progress you had in the last days. Very promising!
03-08-2014 02:54 PM
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yvanvds Offline
Member

Post: #19
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Great work! This opens op some very nice possibilities. (And if I were you, I'd charge something extra for this :-)
03-09-2014 02:35 PM
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Ireheart Offline
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Post: #20
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Worked fine on the latest version of chrome for me.
03-09-2014 05:23 PM
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Esenthel Offline
Administrator

Post: #21
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
It's ready! grin
http://www.esenthel.com/?id=live_demo

I was considering charging a small fee for it, however I've decided to release it for free.
Instead, I'm asking for something else in return, if you appreciate my work, please help to spread the word on the engine.

Please share this FB post with your friends https://www.facebook.com/EsenthelEngine/...6161485098
Go to some gamedev forum, and share the good things about the engine.

Thanks
03-12-2014 02:54 AM
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fatcoder Offline
Member

Post: #22
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
This is pretty impressive! Oh the possibilities...

I've been spreading the word about EE for years, but now I'm going to have to step up my efforts as it just keeps getting better! lol
03-12-2014 03:01 AM
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Ozmodian Offline
Member

Post: #23
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
wow, it looks amazing on my screen in chrome. Very well done. Engine is always getting better!!
03-12-2014 03:52 AM
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Ogniok Offline
Member

Post: #24
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
It works very good and opens a lot of new possibilities! grin
03-12-2014 09:08 AM
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SamerK Offline
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Post: #25
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Demo worked perfectly, great addition to the engine. many thanks.
03-12-2014 01:58 PM
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rstralberg Offline
Member

Post: #26
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Works great Chrome on Win 8.1
03-12-2014 02:04 PM
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MrPi Offline
Member

Post: #27
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Excellent. I applaud the effort and shared the news on Facebook.
03-12-2014 08:02 PM
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yasei_no_otoko Offline
Member

Post: #28
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Great!!!grin
(This post was last modified: 03-13-2014 09:57 AM by yasei_no_otoko.)
03-13-2014 09:57 AM
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Ezequel Offline
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Post: #29
RE: Esenthel in a browser (WebGL, HTML5, JS, Emscripten)
Nice work! smile
03-13-2014 10:21 PM
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