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Destructibles in EE 2
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DoerrSt Offline
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Post: #1
Destructibles in EE 2
Hi,

I tried today to get some destructible objects in EE 2.

Is there any example how to make objects destructible? As far as I see it here the most entries are referring to EE 1 (I don't see a destructable world the tuorials).

I saw in the object sources that there is a parameter "destruct" as Text but there is no description what exactly I have to pass here. The documentation as well does not mention this with any word...

Thanks for any hints getting me on the right track.

DoerrSt
03-11-2014 04:33 PM
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candam Offline
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Post: #2
RE: Destructibles in EE 2
(03-11-2014 04:33 PM)Esenthel Wrote:  Tasks:

investigating emscripten
material merger - merge multiple materials together, require same: color, alpha, (with tolerance), textures
setting Material user_type in EE 2.0
exporting some of project elements (like images, sounds, videos)
more methods for Editor Network Interface (modifying existing world objects)
builtin ability to restore previous versions of files in the editor
physical cloth editing and tutorial
manual editing of code syncing conflicts
setting ocean in the editor
mesh billboard lod generation
option to see the list of opened Code Editor files
undo support to more editors
integrated shader editor
destructible objects creation

Actually it's one the roadmap and it may take sometime in order to implemented in esenthel engine 2
Good luck
(This post was last modified: 03-11-2014 06:46 PM by candam.)
03-11-2014 06:46 PM
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DoerrSt Offline
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Post: #3
RE: Destructibles in EE 2
Thanks - missed that point in the roadmap. To be honest I didn't expect it there as the destructable object exists in the engine.
03-11-2014 10:23 PM
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