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Saving/exporting objects/world to readable files
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Zervox Offline
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Post: #1
Saving/exporting objects/world to readable files
Is there any way to do this, instead of having to use the decided EE .paks etc. I am aware I can memory copy data from meshes etc and then save them, but this doesn't work for worlds.

I might have missed something but just to be sure I'd like to request this as a feature if it isn't there, I am fine with the world using UIDs internally for objects etc, but for loading I'd like to be able to store atleast worlds outside of .pak and in readable form.
09-12-2014 05:30 AM
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