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Medieval Engineers
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georgatos7 Offline
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Post: #1
Medieval Engineers
Someone was going to release a proper terraforming medieval sandbox implementation sooner or later and i have to say it is more than interesting.

Announcement




Structural Integrity Preview
https://www.youtube.com/watch?v=CpS5XGjb3jg

Dev Interview
https://www.youtube.com/watch?v=GfOtooxsBAM

Development Photos
https://www.youtube.com/watch?v=NWmhcXX7AOk

I think they use marching cubes for their voxel terrain and mesh models on a grid to assemble their castles and machines. I think it's a good choice and creates a good balance between freedom in terraforming and good detail in the player constructions. No need to mention their physics stress system which seems simple and i guess will work well on big scale also and across the network.

I do recognize their tree models (http://shop.pure3d.de/5-pines) as the ones i was planning to use as reference to build mine in my free time project. smile

So fairly good choices this far, that's the base any good medieval sandbox should be built upon imho, if they also implement a good first person combat...
(This post was last modified: 02-04-2015 04:43 PM by georgatos7.)
02-04-2015 01:41 AM
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Zervox Offline
Silver Supporter

Post: #2
RE: Medieval Engineers
There are many algorithms based on or similar to marching cube as you no doubt know.
https://swiftcoder.wordpress.com/planets...xtraction/

I've played alot of Space Engineers and I am looking forward to Medieval Engineers. : )
02-04-2015 02:20 AM
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georgatos7 Offline
Member

Post: #3
RE: Medieval Engineers
Y indeed and even though i was interested in space engineers i haven't tried it but i'll sure try the medieval version.
(This post was last modified: 02-04-2015 12:08 PM by georgatos7.)
02-04-2015 11:54 AM
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Tottel Offline
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Post: #4
RE: Medieval Engineers
Space Engineers is so much fun. Definitely looking forward to this. Thanks for sharing smile
02-04-2015 02:16 PM
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