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Evolution on DestructMesh
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Amnedge1331 Offline
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Post: #1
Evolution on DestructMesh
Hello Esenthel,

Is it possible for a DestructMesh to configure where we want the cut, because when we hit a tree to destruct him, the destruction is too random so it's not really realist, so is it possible to implement something too give us the possibility to choose the cut with Y axis and an angle by exemple ?

Thank you in advance.
(This post was last modified: 08-12-2016 08:12 PM by Amnedge1331.)
08-12-2016 06:15 PM
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Esenthel Offline
Administrator

Post: #2
RE: Evolution on DestructMesh
Hi,

Something like this currently would have to be done manually with the source edition.

Thanks
08-12-2016 11:22 PM
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