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Object Mesh Not Following Skeleton
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Otolone Offline

Post: #1
Object Mesh Not Following Skeleton
Hi there!

Since I updated EE,I noticed that the mesh of my object does not follow the skeletal animations(the bones are seen to move) in the animation editor.When I reload the animation and change key frames the animation freezes completely.
Also when I check DX9 and build, the mesh follows the bones when playing the application but the animation freezes when I build with DX11.
I think my laptop is old:
Windows 7 Professional 64 bit
Processor : Pentium Dual Core CPU T4300 2.10GHz.

Can I fix this problem without buying a new laptop?
Thanks in advance.
05-23-2018 05:00 PM
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