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D.setFade() Artifact in Full Screen (after Tab out and in, Intel Graphic)
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SamNainocard Offline
Member

Post: #1
D.setFade() Artifact in Full Screen (after Tab out and in, Intel Graphic)
Hi, I notice the render artifact for Intel HD Graphic (Mine is HD 630) and D.setFade during Full Screen AFTER tab out of the game then fading.

[Image: GzpVe2ql.png]

A Modified Tutorial (added Q to fade and auto full screen)
https://drive.google.com/open?id=1m1vpq_...ipeWBofT3k

Procedure.
1. Run the game and it will fullscreen itself.
2. Alt-Tab out to Windows then in.
3. Press "Q" to Fade.

Not sure if this thing causing a crash, because there's a player crashing in my game and this is the only thing I could relate to.
(This post was last modified: 04-17-2019 10:07 AM by SamNainocard.)
04-17-2019 10:02 AM
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Esenthel Offline
Administrator

Post: #2
RE: D.setFade() Artifact in Full Screen (after Tab out and in, Intel Graphic)
Thank you for reporting the problem, I can repro on my Intel UHD 630, but it works fine on GeForce 1050ti.
I've tried to do some tests, however it looks like it's a bug in Intel Graphics driver.
04-17-2019 01:16 PM
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