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	<channel>
		<title><![CDATA[Esenthel Forum - Tools]]></title>
		<link>https://esenthel.com/forum/</link>
		<description><![CDATA[Esenthel Forum - https://esenthel.com/forum]]></description>
		<pubDate>Wed, 29 Apr 2026 22:08:17 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Dependency problem with Smaller Type Check]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=11346</link>
			<pubDate>Fri, 21 Oct 2022 18:19:38 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=11346</guid>
			<description><![CDATA[This one is just a bit of an inconvenience.<br />
<br />
I am using an external DLL in my application. It has /RTCc disabled (C++ -&gt; Code Generation -&gt; Smaller Type Check set to 'no'). <br />
<br />
Esenthel has /RTCc enabled in debug mode. So I can only run in Release mode. I can go to debug mode in VS, but i have to edit the project properties before I can run it, every time I open VS.<br />
<br />
And specifying a debug version of that DLL in debug mode is not possible in the editor. <br />
<br />
Is there any way to change this behaviour?<br />
<br />
Thanks,<br />
yvan]]></description>
			<content:encoded><![CDATA[This one is just a bit of an inconvenience.<br />
<br />
I am using an external DLL in my application. It has /RTCc disabled (C++ -&gt; Code Generation -&gt; Smaller Type Check set to 'no'). <br />
<br />
Esenthel has /RTCc enabled in debug mode. So I can only run in Release mode. I can go to debug mode in VS, but i have to edit the project properties before I can run it, every time I open VS.<br />
<br />
And specifying a debug version of that DLL in debug mode is not possible in the editor. <br />
<br />
Is there any way to change this behaviour?<br />
<br />
Thanks,<br />
yvan]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[SOLVED] Str class -> help needed... (encryption)]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=10453</link>
			<pubDate>Wed, 25 Aug 2021 01:59:32 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=10453</guid>
			<description><![CDATA[Hey there.<br />
<br />
How can I realize this function with Esenthels <span style="font-weight: bold;">Str</span> class?<br />
<span style="font-style: italic;">(without the std stuff) </span><br />
<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>string encryptDecrypt(string toEncrypt) {<br />
&nbsp;&nbsp;&nbsp;&nbsp;char key = 'K'; <br />
&nbsp;&nbsp;&nbsp;&nbsp;string output = toEncrypt;<br />
&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;for (int i = 0; i &lt; toEncrypt.size(); i++)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;output[i] = toEncrypt[i] ^ key;<br />
&nbsp;&nbsp;&nbsp;&nbsp;return output;<br />
}</code></div></div>
<br />
<br />
Any ideas? Tried for quite a while now, can't get it working.<br />
<br />
<span style="font-style: italic;">(I just would like to lightly encrypt .dat files with savegame data so that<br />
it isn't too easy for basically anyone to view/edit them.)</span><br />
<br />
<br />
Thanks,<br />
tL.]]></description>
			<content:encoded><![CDATA[Hey there.<br />
<br />
How can I realize this function with Esenthels <span style="font-weight: bold;">Str</span> class?<br />
<span style="font-style: italic;">(without the std stuff) </span><br />
<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>string encryptDecrypt(string toEncrypt) {<br />
&nbsp;&nbsp;&nbsp;&nbsp;char key = 'K'; <br />
&nbsp;&nbsp;&nbsp;&nbsp;string output = toEncrypt;<br />
&nbsp;&nbsp;&nbsp;&nbsp;<br />
&nbsp;&nbsp;&nbsp;&nbsp;for (int i = 0; i &lt; toEncrypt.size(); i++)<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;output[i] = toEncrypt[i] ^ key;<br />
&nbsp;&nbsp;&nbsp;&nbsp;return output;<br />
}</code></div></div>
<br />
<br />
Any ideas? Tried for quite a while now, can't get it working.<br />
<br />
<span style="font-style: italic;">(I just would like to lightly encrypt .dat files with savegame data so that<br />
it isn't too easy for basically anyone to view/edit them.)</span><br />
<br />
<br />
Thanks,<br />
tL.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Migrate from EE1.0]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9824</link>
			<pubDate>Fri, 10 Jan 2020 20:33:12 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9824</guid>
			<description><![CDATA[Hello,<br />
<br />
After a long time I felt I want to play with Esenthel and migrate old project created on old Esenthel 1.0 to the latest Esenthel version. I was able to adapt the code to the new API but then I faced problem with World.<br />
<br />
Is there any possibility to migrate/import old World to the latest EE?]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
After a long time I felt I want to play with Esenthel and migrate old project created on old Esenthel 1.0 to the latest Esenthel version. I was able to adapt the code to the new API but then I faced problem with World.<br />
<br />
Is there any possibility to migrate/import old World to the latest EE?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Objects aligning to heightmap]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9574</link>
			<pubDate>Sun, 28 Jul 2019 09:54:04 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9574</guid>
			<description><![CDATA[I have some objects that are Game.Static (OBJ_STATIC). However, when I modify the terrain, these objects move along the Y-axis. <br />
<br />
How do I disable this behaviour again? :x]]></description>
			<content:encoded><![CDATA[I have some objects that are Game.Static (OBJ_STATIC). However, when I modify the terrain, these objects move along the Y-axis. <br />
<br />
How do I disable this behaviour again? :x]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to restore a broken material]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9489</link>
			<pubDate>Tue, 19 Mar 2019 08:21:08 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9489</guid>
			<description><![CDATA[I have several models that share the same material, but they each have the same material assigned as a child object. I wanted to be smart and copy the unique materials to a "Materials" folder and just use them from there (to only have them once).<br />
However, this broke the visuals of my models. It's suddenly as if the UV changed.<br />
I guess I have two questions now:<br />
<br />
1. Why does this happen? <br />
2. I can't undo this problem.... How do I fix this? <img src="images/smilies/grin.gif" style="vertical-align: middle;" border="0" alt="grin" title="grin" /> I can't easily get the source assets.]]></description>
			<content:encoded><![CDATA[I have several models that share the same material, but they each have the same material assigned as a child object. I wanted to be smart and copy the unique materials to a "Materials" folder and just use them from there (to only have them once).<br />
However, this broke the visuals of my models. It's suddenly as if the UV changed.<br />
I guess I have two questions now:<br />
<br />
1. Why does this happen? <br />
2. I can't undo this problem.... How do I fix this? <img src="images/smilies/grin.gif" style="vertical-align: middle;" border="0" alt="grin" title="grin" /> I can't easily get the source assets.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Waypoints Line Smooth not saved]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9170</link>
			<pubDate>Thu, 29 Dec 2016 14:16:04 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9170</guid>
			<description><![CDATA[Latest version (always).<br />
<br />
As the title says the <span style="color: #FF0000;">Waypoints Line Smooth </span>value is not saved by the editor.]]></description>
			<content:encoded><![CDATA[Latest version (always).<br />
<br />
As the title says the <span style="color: #FF0000;">Waypoints Line Smooth </span>value is not saved by the editor.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[version of "Google play service".]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9032</link>
			<pubDate>Tue, 31 May 2016 06:09:05 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9032</guid>
			<description><![CDATA[at latest EE.<br />
<br />
Built in "Google play service" is seems to be older (its Nov.22.2014 version?).<br />
How can i update it? (or Do you have a plan to renew?)]]></description>
			<content:encoded><![CDATA[at latest EE.<br />
<br />
Built in "Google play service" is seems to be older (its Nov.22.2014 version?).<br />
How can i update it? (or Do you have a plan to renew?)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How does "reloadElm();" works?]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9029</link>
			<pubDate>Thu, 26 May 2016 10:17:18 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9029</guid>
			<description><![CDATA[i cannot understand that "EditorInterface.reloadElm();" works.<br />
<br />
"reloadElm();" requests reload a file from "src_file" and always returns TRUE.<br />
then, in case of "Edit.ELM_FILE", these codes are generally same?<br />
<br />
* Code A:<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>Bool&nbsp;&nbsp;b;<br />
b = EI.reloadElms(elms[i].id);</code></div></div>
<br />
* Code B:<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>Bool&nbsp;&nbsp;b;<br />
File file;<br />
Str filePath;<br />
<br />
filePath = elms[i].src_file;<br />
file.read(filePath, EE_PROJECT_CIPHER);<br />
b = EI.setFile( elms[i].id, file );</code></div></div>
<br />
and why returns always TRUE?<br />
(whether "src_file" is present or not)]]></description>
			<content:encoded><![CDATA[i cannot understand that "EditorInterface.reloadElm();" works.<br />
<br />
"reloadElm();" requests reload a file from "src_file" and always returns TRUE.<br />
then, in case of "Edit.ELM_FILE", these codes are generally same?<br />
<br />
* Code A:<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>Bool&nbsp;&nbsp;b;<br />
b = EI.reloadElms(elms[i].id);</code></div></div>
<br />
* Code B:<br />
<div class="codeblock">
<div class="title">Code:<br />
</div><div class="body" dir="ltr"><code>Bool&nbsp;&nbsp;b;<br />
File file;<br />
Str filePath;<br />
<br />
filePath = elms[i].src_file;<br />
file.read(filePath, EE_PROJECT_CIPHER);<br />
b = EI.setFile( elms[i].id, file );</code></div></div>
<br />
and why returns always TRUE?<br />
(whether "src_file" is present or not)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to merge project?]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9028</link>
			<pubDate>Wed, 25 May 2016 02:00:21 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9028</guid>
			<description><![CDATA[There are two projects. Original is same.<br />
One is general developing. and another is experimentally project.<br />
it developing each themselves.<br />
<br />
near future.<br />
if accept experimental at general project.<br />
Code and resource files can merge by SVN.<br />
then, How can care "Data" file?]]></description>
			<content:encoded><![CDATA[There are two projects. Original is same.<br />
One is general developing. and another is experimentally project.<br />
it developing each themselves.<br />
<br />
near future.<br />
if accept experimental at general project.<br />
Code and resource files can merge by SVN.<br />
then, How can care "Data" file?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Error messages cannot read in Japanese environment.]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9021</link>
			<pubDate>Wed, 18 May 2016 03:52:52 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9021</guid>
			<description><![CDATA[Thanks always.<br />
<br />
In EE editor.<br />
Error messages cannot read in Japanese (perhaps and multibytes area) environment before.<br />
Sample attached below.<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=2890" target="_blank">160518_2.PNG</a> (Size: 11.59 KB / Downloads: 78)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Thanks always.<br />
<br />
In EE editor.<br />
Error messages cannot read in Japanese (perhaps and multibytes area) environment before.<br />
Sample attached below.<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=2890" target="_blank">160518_2.PNG</a> (Size: 11.59 KB / Downloads: 78)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[deviated collusion mesh.]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9007</link>
			<pubDate>Tue, 03 May 2016 05:39:14 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9007</guid>
			<description><![CDATA[We had found a bug.<br />
<br />
In world editor:<br />
When Objects located nearly of the origin.<br />
Select all objects and move it.<br />
it deviated green collusion mesh (confirmed by "World Path Mesh"), sometimes.<br />
<br />
Do you know something about it?<br />
And, I want to know how to avoid this bug.]]></description>
			<content:encoded><![CDATA[We had found a bug.<br />
<br />
In world editor:<br />
When Objects located nearly of the origin.<br />
Select all objects and move it.<br />
it deviated green collusion mesh (confirmed by "World Path Mesh"), sometimes.<br />
<br />
Do you know something about it?<br />
And, I want to know how to avoid this bug.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Object position dialog.]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9006</link>
			<pubDate>Tue, 03 May 2016 05:17:49 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9006</guid>
			<description><![CDATA[At object position dialog (screen-shot attached).<br />
When it opened, but losing focus (cursor not on the dialog), it cannot enter a value.<br />
its inconvenient.<br />
<br />
Always want to enter a value. Can EE do so?<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=2883" target="_blank">160503.PNG</a> (Size: 21.42 KB / Downloads: 48)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[At object position dialog (screen-shot attached).<br />
When it opened, but losing focus (cursor not on the dialog), it cannot enter a value.<br />
its inconvenient.<br />
<br />
Always want to enter a value. Can EE do so?<br /><!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".png" />&nbsp;&nbsp;<a href="attachment.php?aid=2883" target="_blank">160503.PNG</a> (Size: 21.42 KB / Downloads: 48)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[need short-cut keys (world editor)]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=9005</link>
			<pubDate>Tue, 03 May 2016 04:50:21 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=9005</guid>
			<description><![CDATA[In world editor.<br />
Designer needs some short-cut keys (of usual function) for their convenient.<br />
Please be investigate.<br />
<br />
example:<br />
<br />
Undo(Ctrl+Z)<br />
Redo(Ctrl+Y)<br />
Copy(Ctrl+C)<br />
Paste(Ctrl+V)<br />
...]]></description>
			<content:encoded><![CDATA[In world editor.<br />
Designer needs some short-cut keys (of usual function) for their convenient.<br />
Please be investigate.<br />
<br />
example:<br />
<br />
Undo(Ctrl+Z)<br />
Redo(Ctrl+Y)<br />
Copy(Ctrl+C)<br />
Paste(Ctrl+V)<br />
...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ELM_WORLD relational data.]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=8995</link>
			<pubDate>Fri, 22 Apr 2016 06:53:31 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=8995</guid>
			<description><![CDATA[I think, ELM_WORLD has some (sub) elements.<br />
For example. "Object", "Waypoint" and so on.<br />
<br />
i want to know how to get these UIDs.<br />
What method can i use?]]></description>
			<content:encoded><![CDATA[I think, ELM_WORLD has some (sub) elements.<br />
For example. "Object", "Waypoint" and so on.<br />
<br />
i want to know how to get these UIDs.<br />
What method can i use?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to delete unused files.]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=8988</link>
			<pubDate>Tue, 12 Apr 2016 03:13:40 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=8988</guid>
			<description><![CDATA[I want to know how to find unused files (located under "Game/", "Edit/"),<br />
and delete it (with EE program).<br />
<br />
I think, such file has no UIDs. If so, which method can get UID from each files? (or please tell me correct way in this situation)<br />
and how to delete the file from filesystem?<br />
<hr />
Addiotion.<br />
"unused" is the file that not shown at EE Editor.]]></description>
			<content:encoded><![CDATA[I want to know how to find unused files (located under "Game/", "Edit/"),<br />
and delete it (with EE program).<br />
<br />
I think, such file has no UIDs. If so, which method can get UID from each files? (or please tell me correct way in this situation)<br />
and how to delete the file from filesystem?<br />
<hr />
Addiotion.<br />
"unused" is the file that not shown at EE Editor.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Reload resoruce.]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=8984</link>
			<pubDate>Mon, 04 Apr 2016 02:49:52 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=8984</guid>
			<description><![CDATA[i'm makking resource managing tool on EE program.<br />
i need reload resource function (like right-click menu on EE tree-view).<br />
<br />
My purpose is change resource's source-file and replace entity data, each or all.<br />
But on EE editor, only a file can changed at a time.<br />
<br />
Which method should i use?]]></description>
			<content:encoded><![CDATA[i'm makking resource managing tool on EE program.<br />
i need reload resource function (like right-click menu on EE tree-view).<br />
<br />
My purpose is change resource's source-file and replace entity data, each or all.<br />
But on EE editor, only a file can changed at a time.<br />
<br />
Which method should i use?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Resource trouble?]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=8979</link>
			<pubDate>Thu, 31 Mar 2016 09:43:51 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=8979</guid>
			<description><![CDATA[In our project, We have some resource trouble.<br />
Same "src_file", but different UID/file_id given.<br />
<br />
example.<br />
<br />
   weapon/aaa/sword    UID(xxx, xxx, xxx. xxx)      (a)<br />
   weapon/aaa/sword    UID(yyy, yyy, yyy, yyy)      (b)<br />
<br />
Drawing with (a)  will fail.<br />
Drawing with (b)  will success.<br />
These files appears in EI.getElms(elms) both.<br />
But (a) is not found in EE Editor.<br />
<br />
Now, some data including (a)'s UID. So, It occurs runtime crash.<br />
First, i want to remove (a) from our project. How should i do?<br />
And, why do i got this situation?<br />
<br />
(EE Windows Edition: Engine build 39, Editor Build 37)]]></description>
			<content:encoded><![CDATA[In our project, We have some resource trouble.<br />
Same "src_file", but different UID/file_id given.<br />
<br />
example.<br />
<br />
   weapon/aaa/sword    UID(xxx, xxx, xxx. xxx)      (a)<br />
   weapon/aaa/sword    UID(yyy, yyy, yyy, yyy)      (b)<br />
<br />
Drawing with (a)  will fail.<br />
Drawing with (b)  will success.<br />
These files appears in EI.getElms(elms) both.<br />
But (a) is not found in EE Editor.<br />
<br />
Now, some data including (a)'s UID. So, It occurs runtime crash.<br />
First, i want to remove (a) from our project. How should i do?<br />
And, why do i got this situation?<br />
<br />
(EE Windows Edition: Engine build 39, Editor Build 37)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[UID to file-path.]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=8977</link>
			<pubDate>Wed, 30 Mar 2016 04:59:34 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=8977</guid>
			<description><![CDATA[In EE editor.<br />
When got project elements (codes below).<br />
<br />
----<br />
Edit.EditorInterface EI;<br />
Memc&lt;Edit.Elm&gt; elms; // list of project elements<br />
<br />
   ....<br />
   EI.getElms(elms); // get a list of project elements<br />
----<br />
<br />
I want to know how to convert each id(UID) to file path (located at "Game" folder).<br />
"src_file" of "Edit.Elm" is unreliable. The file might be moved already other place.]]></description>
			<content:encoded><![CDATA[In EE editor.<br />
When got project elements (codes below).<br />
<br />
----<br />
Edit.EditorInterface EI;<br />
Memc&lt;Edit.Elm&gt; elms; // list of project elements<br />
<br />
   ....<br />
   EI.getElms(elms); // get a list of project elements<br />
----<br />
<br />
I want to know how to convert each id(UID) to file path (located at "Game" folder).<br />
"src_file" of "Edit.Elm" is unreliable. The file might be moved already other place.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Publish after removing world areas]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=8943</link>
			<pubDate>Sun, 31 Jan 2016 17:28:51 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=8943</guid>
			<description><![CDATA[Hi,<br />
<br />
I got stuck on publishing my project with the message that in the game world area 60,60 does not exist. This does not happen when publishing game data as a pak file, but publishing to work with the uploader gives me this error.<br />
<br />
When exploring the project folder, i see that the folder Area does contain the file 60,60, but the highest used in my project world is 59,59.<br />
<br />
I started experimenting with a test project, and found this out: when you create a 4x4 game world and publish it, all goes well. When you delete the top 4 areas afterwards, the editor will still try to publish them and stop with an error message.<br />
<br />
Restarting the editor does not make any difference.<br />
<br />
Regards,<br />
<br />
yvan]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I got stuck on publishing my project with the message that in the game world area 60,60 does not exist. This does not happen when publishing game data as a pak file, but publishing to work with the uploader gives me this error.<br />
<br />
When exploring the project folder, i see that the folder Area does contain the file 60,60, but the highest used in my project world is 59,59.<br />
<br />
I started experimenting with a test project, and found this out: when you create a 4x4 game world and publish it, all goes well. When you delete the top 4 areas afterwards, the editor will still try to publish them and stop with an error message.<br />
<br />
Restarting the editor does not make any difference.<br />
<br />
Regards,<br />
<br />
yvan]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Solved] Terrain Generator Fails to execute]]></title>
			<link>https://esenthel.com/forum/showthread.php?tid=8728</link>
			<pubDate>Mon, 19 Oct 2015 18:55:58 +0000</pubDate>
			<guid isPermaLink="false">https://esenthel.com/forum/showthread.php?tid=8728</guid>
			<description><![CDATA[Probably caused by hardcoded absolute path ?<br />
Please fix that <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="smile" title="smile" /><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpg" />&nbsp;&nbsp;<a href="attachment.php?aid=2822" target="_blank">Skärmklipp.jpg</a> (Size: 34.73 KB / Downloads: 68)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Probably caused by hardcoded absolute path ?<br />
Please fix that <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="smile" title="smile" /><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpg" />&nbsp;&nbsp;<a href="attachment.php?aid=2822" target="_blank">Skärmklipp.jpg</a> (Size: 34.73 KB / Downloads: 68)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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