About Store Forum Documentation Contact



Search Results
Post Author Forum Replies Views Posted [asc]
  Thread: Gui Style Editor[SOLVED]
Post: Gui Style Editor[SOLVED]

ive made an image then IVE MADE SURE THATS CROPPED PEEEERFECTLY! then ive used the converter to make an image as a Gfx ive make sure to scale it below 1024 pixel and the image is look good but when iv...
Psylixiri Graphics 0 2,466 02-10-2012, 09:14 PM
  Thread: Game.Initation()[SOLVED]
Post: Game.Initation()[SOLVED]

there something im wondering... why in Game.initation cant i use a Conditional Expression? because i needed to checkfiles in the initiation but it doesnt seem to work i could actually just call a void...
Psylixiri Beginner Questions 1 2,781 02-09-2012, 01:46 AM
  Thread: i dunno seriously[SOLVED]
Post: RE: i dunno seriously[SOLVED]

oh ive fixed it its ok ...i had to separate the code in 2 updating section then set an image according to the skill because thats would be stupid to stop the game update while switching skill.. obviou...
Psylixiri Gui 5 5,245 02-09-2012, 01:40 AM
  Thread: Eclipse SDK
Post: Eclipse SDK

even so esenthel doesnt support Eclipse C++ SDK im having issue regarding a link tool in it while building the engine Code: LINK : fatal error LNK1561: entry point must be defined what doe that mean?
Psylixiri Offtopic 0 4,018 02-05-2012, 02:43 AM
  Thread: AutoUpdater
Post: AutoUpdater

can ive updated the SDK today it said Code: cant write to Tool/AutoUpdate.exe
Psylixiri Support 1 3,377 02-04-2012, 08:19 PM
  Thread: i dunno seriously[SOLVED]
Post: RE: i dunno seriously

im still trying to make that function work and now im stuck because of the constant update i cant seem to be able to make 2 step until the update happen and then reset and if i separate the function i...
Psylixiri Gui 5 5,245 01-31-2012, 07:24 PM
  Thread: i dunno seriously[SOLVED]
Post: RE: i dunno seriously

(01-29-2012 03:06 AM)TBJokers Wrote:  if(Ms.bp(0)) { ATTACKS attack; if(Gui.ms()==attacks[FIREBALL]){attack=FIREBALL;} if(Gui.ms()==attacks[ICEBALL]) {attack=ICEB...
Psylixiri Gui 5 5,245 01-29-2012, 03:40 AM
  Thread: i dunno seriously[SOLVED]
Post: i dunno seriously[SOLVED]

im currently trying to make an actionslotchooser work but ive run across someting weird. ive put my actionslotchooser to apear when being created and so when i click everywhere it hide went to hide. n...
Psylixiri Gui 5 5,245 01-29-2012, 01:16 AM
  Thread: hardware cursor
Post: RE: hardware cursor

/*edited*/
Psylixiri Feature Requests 3 4,536 01-25-2012, 06:21 PM
  Thread: hardware cursor
Post: hardware cursor

when in fullscreen using hardware cursor would.. make it better someone while aiming something.. i dunno if i can ask a feature ..it remind me that only a certain kind of liscence can ask for a reques...
Psylixiri Feature Requests 3 4,536 01-25-2012, 01:53 PM
  Thread: casting an Int
Post: RE: casting an Int

ok...so its so... simple.. damnit
Psylixiri Beginner Questions 4 4,242 01-24-2012, 05:03 PM
  Thread: casting an Int
Post: RE: casting an Int

as i said.. i want a Gui device to return a value...im searching a way to..but the only case ive tought to is put endless cases of if Gui.ms==attack[FIREBALL] return a value would look weird dont you?
Psylixiri Beginner Questions 4 4,242 01-24-2012, 04:53 PM
  Thread: Mouse Character Control
Post: RE: Mouse Character Control

actually there's some sample of code used for player in the tutorial of the sdk for example Code: Players[0].angle.x-=Ms.d().x; that code wich actually use your mouse device to translate the world ar...
Psylixiri Beginner Questions 7 5,797 01-24-2012, 04:08 PM
  Thread: casting an Int
Post: casting an Int

im trying to cast from an Enumeration to an Int to be able to see if the mouse focus on an obj and eventually return a value for a member the only code ive seen wich seen possibly being related to an ...
Psylixiri Beginner Questions 4 4,242 01-24-2012, 03:59 PM
  Thread: static flts
Post: RE: static flts

i can still do automatic level up.. lol..
Psylixiri Support 2 3,697 11-22-2011, 10:38 PM
  Thread: static flts
Post: static flts

i've been trying to modify a floats using a button func but i cant call the floats of the class member within the button func member do anyone know how to do that? because if i do try to call it.. the...
Psylixiri Support 2 3,697 11-22-2011, 09:35 PM
  Thread: button func
Post: button func

im trying to call a button func from chr.h but i dont seem to be able to make it work look i wrote Code: Button add_Strenght; /************************************************************************...
Psylixiri Beginner Questions 1 3,076 11-19-2011, 08:28 PM
  Thread: convert objparams
Post: RE: convert objparams

ok.. but now i wonder how to set a mesh to an obj..in the tutorial we don't see anything that browse the directory and i'm confuse on how to set a mesh to an obj
Psylixiri Beginner Questions 3 3,971 11-18-2011, 08:51 PM
  Thread: convert objparams
Post: convert objparams

look i'm trying to increase the param health of the goblin depending the level of the player but i don't know why it doesnt work Code:         Game::ObjParamsP...
Psylixiri Beginner Questions 3 3,971 11-18-2011, 07:10 PM
  Thread: Shader dither error
Post: RE: Shader dither error

oh kool it work.. thank you
Psylixiri Support 4 4,746 11-17-2011, 08:00 PM