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Blend shape driven by a bone is not working when playing the animation
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alfredbaudisch Offline
Member

Post: #1
Blend shape driven by a bone is not working when playing the animation
Scenario
I have a machine that has a "turn on" animation by pulling a cord. This is the machine and animation in Unity:

Video: https://i.imgur.com/fj0VH55.mp4

The cord is animated with the following:
- A blend shape/morph target that stretches it.
- Then there's a bone that goes up and down, and the bone has a driver attached to the morph target value.

Video showing the animation in Blender: https://i.imgur.com/jZwowTJ.mp4

Problem
The editor is correctly animating the bone movement, but the blend shape is never deformed.

Video of it bugged in the editor: https://i.imgur.com/YhFLoJA.mp4
As a comparison, the FBX same in Unity: https://i.imgur.com/hyKLeHT.mp4

[Image: QzTsWMp.jpg]

Reproduction Project
The stripped down machine FBX model containing only the cord and the turn on animation is attached. This is the same FBX that works in Unity and UE, as a comparison.


Attached File(s)
.zip  BoneDriverBlendShape.zip (Size: 28.45 KB / Downloads: 0)
(This post was last modified: 04-11-2023 03:19 PM by alfredbaudisch.)
04-11-2023 01:33 PM
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Esenthel Offline
Administrator

Post: #2
RE: Blend shape driven by a bone is not working when playing the animation
Hello and welcome wink

Morphs are not supported, only skeletal bone animations.
04-11-2023 05:02 PM
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alfredbaudisch Offline
Member

Post: #3
RE: Blend shape driven by a bone is not working when playing the animation
(04-11-2023 05:02 PM)Esenthel Wrote:  Hello and welcome wink

Morphs are not supported, only skeletal bone animations.

Hey smile

Oh, to be honest, that's quite shocking considering how fundamental morphing is in the FBX and GLTF specifications.

Any future plans to implement morphs?

Btw, I'm loving how everything is lightweight and concise, awesome work!
04-11-2023 05:27 PM
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Esenthel Offline
Administrator

Post: #4
RE: Blend shape driven by a bone is not working when playing the animation
Thank you very much smile
I don't expect it coming any time in the nearest future, now I'm working on other stuff that's needed for my game - https://www.facebook.com/EsenthelWorld/
04-11-2023 05:54 PM
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