nero81af
Member
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scaling phys
I'm facing now another phys related problem.
I have a mesh from which I want to create a phys and an actor. the problem is this mesh is way too big and I need to scale it. how can I scale an actor? do I have to scale it in mesh editor?
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03-31-2010 12:41 AM |
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Esenthel
Administrator
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RE: scaling phys
you can't dynamically scale an actor,
you can create a smaller actor during creation (there should be scale paramter in the 'create' method)
but I suggest scaling the mesh/phys in the Mesh Editor (slightly more performance increase when phys bodies don't need to be rescaled)
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03-31-2010 01:31 AM |
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nero81af
Member
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RE: scaling phys
ok thanks I'll try this out!
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03-31-2010 06:51 PM |
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