NxShape
Member
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Particle
Maybe i`m wrong but the Smoke particles in tutorial "15 - Particles" always draw behind the other particles.
Please check the tutorial.
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05-06-2010 10:01 AM |
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Esenthel
Administrator
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RE: Particle
order of particles is specified only by the order of drawing them in codes.
however RM_BLEND and RM_PALETTE are completely different modes, and are rendered at separate stages.
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05-06-2010 10:51 AM |
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NxShape
Member
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RE: Particle
And it means that RM_PALETTE always will be drawn earlier than RM_BLEND is even not dependent on location?
And the RM_BLEND always will be shown as though behind RM_PALETTE even if it more close?
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05-06-2010 07:59 PM |
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Esenthel
Administrator
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05-07-2010 09:49 AM |
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b1s
Member
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RE: Particle
is there a way to load particles like other things from source.
i would like to use something like this:
particl[1].create(something("particle/path/fire.particle"))
is this possible somehow.. or do i need to create a function for this myself?
whoops.. hehe..
just after i wrote the question i found this..
sorry for the bother..
particle[9].load("particle/explosion2.particle");
(This post was last modified: 06-26-2010 09:30 PM by b1s.)
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06-26-2010 09:24 PM |
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