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Specular map and jigginess
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Xerios Offline
Member

Post: #1
Specular map and jigginess
For some reason I'm getting this kind of low quality specular effect

Here's an example, first one is photoshopped to show you what I wanted
and the second one is what I get

[Image: 2cctmvd.png]


So far I've tested my app on 7600gt and 8600gt and both of them
showed the same result, my both pc are also running on Windows 7


Thanks smile
07-31-2009 10:33 PM
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menajev Offline
Member

Post: #2
Re: Specular map and jigginess
Did u use specular bars in ME?
08-01-2009 08:58 AM
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Esenthel Offline
Administrator

Post: #3
Re: Specular map and jigginess
you need to enable high precision render targets (64bit) D.hpRt(true)
08-01-2009 10:58 AM
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Xerios Offline
Member

Post: #4
Re: Specular map and jigginess
Doesn't change anything, not in the mesh editor nor in my game or any of your tutorials :S
08-01-2009 02:11 PM
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Esenthel Offline
Administrator

Post: #5
Re: Specular map and jigginess
what video card do you have?
08-01-2009 03:07 PM
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Xerios Offline
Member

Post: #6
Re: Specular map and jigginess
Tested it on my other pc ( one that has 8600gt ) with hpRt on, and it worked without a problem
but it still doesn't on mine
maybe my graphic card doesn't support that feature :/

I have geforce 7600gt
08-01-2009 03:39 PM
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Esenthel Offline
Administrator

Post: #7
Re: Specular map and jigginess
yes, maybe that's the problem
08-01-2009 03:45 PM
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