b1s
Member
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Dynamically editing worlds path
is this possible to change one squares walkable() dynamically?
for instance if someone destroys a wall and now we want character to be able to walk trought it.
or if someone creates a new wall to the world.
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11-11-2010 11:41 AM |
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Esenthel
Administrator
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RE: Dynamically editing worlds path
at the moment paths cant be changed in game
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11-11-2010 11:49 AM |
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b1s
Member
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RE: Dynamically editing worlds path
:(
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11-11-2010 11:52 AM |
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Esenthel
Administrator
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RE: Dynamically editing worlds path
if it wont be too complicated ill try to add this to the next release (but path changes wont be remembered in savegame)
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11-11-2010 12:03 PM |
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b1s
Member
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RE: Dynamically editing worlds path
i only need a temporary solution for this..
something that would be there only a few seconds..
you can create an obstacle that will be there for few seconds or something and
the npc will try to find a different path taking that into account.
Would be awesome if something like this could be possible as soon as possible.
(This post was last modified: 11-11-2010 12:17 PM by b1s.)
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11-11-2010 12:15 PM |
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