Dear all,
It has come to my attention that we all are quite eager to develop games and making them somewhat feel more realistic. I haven't gone over the complete tutorials yet, but are the following features interesting / already in the engine (with some nifty coding/designing):
- Mist on Water
- Realtime Collaborative Editing
Mist on Water:
As seen in some movies, or for those who wish to make an RPG / MMORPG in which there is a lot of water: Mist.
Mist on water would make it more "haunting" or even "scarier" if that could be applied. Thus not making mist over the entire land alone, but alsoon the water.
The following images could clear this up:
Whereas the following would be low mist (not posted as an image here, because of the size):
http://www.photoeverywhere.co.uk/britain...urdle7.jpg
Or this link, when you have a waterfall, what "mist" can do together with particles:
http://good-times.webshots.com/photo/234...8852fusphK
Realtime collaborative editing:
What I have seen so far from the collaborative editing part is, that when two people work on the same map, the person who saves the World / Map as last, will be the last working Map on the server. What my team and I would LOVE to see if realtime collaborative editing.
/* Yes another one of these requests */