Mesh stol, kubik;
Actor kub_act, stol_act;
PhysPart P_Kubik, P_Stol;
stol.load ("D:/EsenthelEngineSDK/Data/Obj/chr/Stol/stol.mesh");
kubik.load ("D:/EsenthelEngineSDK/Data/Obj/chr/Kubik/kubik.mesh");
stol.scale (0.2);
kubik.scale (0.05);
P_Stol.createMesh (stol, 0);
stol_act.create (P_Stol);
kub_act.create (Box (2.5,2.5,2.5, Vec (0,10,0))); When instead of this line
was P_Kubik.createConvex (kubik, 1);
kub_act.create (P_Kubik); all was normal. I cannot use Convex because too many ranges in object.
stol.draw (Matrix (Vec (0,0,0)));
kubik.draw (Matrix (kub_act.matrix());