Tottel
Member
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How to start
What is the best way to start making your game? Do you copy all data from the SDK folder to your own? Do you copy all the tools?
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07-09-2009 09:21 AM |
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Sarora
Member
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Re: How to start
What i did, i created a blank c++ project
Set it up like the tutorial project, made a new folder (to compile the project exe to) and made a Data dir inside that.
Then copy'ed over the esentials (shaders, engine.pak and such), mapeditor, and other editors to the project exe output directory, and went from there.
Sys: Intel Quad @3.4 Ghz, ATI HD 5770 OC Ed (pri), NVIDIA 8800 Ultra (PhysX), 4 Gig Ram, 3.8 TB total HDD.
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07-09-2009 09:53 AM |
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Tottel
Member
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Re: How to start
Thank you.
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07-09-2009 09:59 AM |
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Chaplaindm
Member
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Re: How to start
Thanks Sarora, I know this is very basic but I have been trying to figure this out.
Chaplain
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07-09-2009 02:03 PM |
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