Babulesnik
Member
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Strange behavior when adding mass
When I add a mass object with great force begins to push off from the surface, rather than something to cuddle up to her. What's the problem?
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06-03-2011 11:07 AM |
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PRG3D
Member
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RE: Strange behavior when adding mass
Maybe you must on ccd, or set physic precision to bigger?
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06-04-2011 06:42 PM |
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Babulesnik
Member
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RE: Strange behavior when adding mass
(06-04-2011 06:42 PM)PRG3D Wrote: Maybe you must on ccd, or set physic precision to bigger?
What is "ccd" ?
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06-04-2011 09:07 PM |
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PRG3D
Member
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RE: Strange behavior when adding mass
continuous collision detect - You find that parameter in actor.
It's useful method:
Code:
Physics.ccd( bool );
Physics.precision( int );
obj.actor.ccd( bool );
(This post was last modified: 06-04-2011 10:03 PM by PRG3D.)
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06-04-2011 10:00 PM |
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